ImFileDialog: file dialogs drawn with ImGui: open files, save a file, choose a folder.
The C++ API of ImFileDialog as it is bound to Python: the entries of the module imgui_bundle.im_file_dialog, in the same order, with their C++ signatures and the headers’ comments. From the stubs: the functions excluded from the bindings, the typedefs and the macros are absent.
ImFileDialog.h¶
ifd::ifd_u8path¶
inline std::filesystem::path ifd_u8path(const std::string& s);u8path is deprecated in C++20; use char8_t path constructor instead
FileDialog (struct)¶
FileDialog::Instance¶
static inline FileDialog& Instance();FileDialog::FileDialog¶
FileDialog();FileDialog::Save¶
bool Save(const std::string& key, const std::string& title, const std::string& filter, const std::string& startingDir = "");FileDialog::Open¶
bool Open(const std::string& key, const std::string& title, const std::string& filter, bool isMultiselect = false, const std::string& startingDir = "");FileDialog::IsDone¶
bool IsDone(const std::string& key);FileDialog::HasResult¶
inline bool HasResult();FileDialog::GetResult¶
inline const std::filesystem::path& GetResult();FileDialog::GetResults¶
inline const std::vector<std::filesystem::path>& GetResults();FileDialog::Close¶
void Close();FileDialog::RemoveFavorite¶
void RemoveFavorite(const std::string& path);FileDialog::AddFavorite¶
void AddFavorite(const std::string& path);FileDialog::GetFavorites¶
inline const std::vector<std::string>& GetFavorites();FileDialog::SetZoom¶
inline void SetZoom(float z);FileDialog::GetZoom¶
inline float GetZoom();FileDialog::FileTreeNode (struct)¶
| Member | |
|---|---|
std::filesystem::path Path; | |
bool Read; | |
std::vector<FileTreeNode*> Children; |
FileDialog::FileTreeNode::FileTreeNode¶
FileTreeNode(const std::string& path);FileDialog::FileData (struct)¶
| Member | |
|---|---|
std::filesystem::path Path; | |
bool IsDirectory; | |
size_t Size; | |
time_t DateModified; | |
bool HasIconPreview; | |
ImTextureID IconPreview; | |
uint8_t* IconPreviewData; | |
int IconPreviewWidth, | |
IconPreviewHeight; |
FileDialog::FileData::FileData¶
FileData(const std::filesystem::path& path);